Aura

Module Type: Combat
Description: Automatically attacks nearby targets, compatible with Grim anti-cheat


Parameters

General Group

Parameter Type Description Default
TargetRange Integer (0-8) Target search distance 6
Range Float (0-8) Attack distance 3.5
Weapon Enum Weapon selection
- Sword: Sword
- Axe: Axe
- Mace: Mace
- Trident: Trident
- All: All weapons
- Any: Any item
Sword
AutoSwitch Enum Auto weapon switch
- Normal: Normal switch
- Silent: Silent switch
- None: No switch
Silent
Reset Boolean Auto reset attack cooldown true
HurtTime Integer (0-10) Target hurt time threshold, won't attack below this value 10
Cooldown Float (0-1) Attack cooldown time (seconds) 0.55
WallRange Float (0.1-7) Wall penetration attack distance 3.5
UsingPause Boolean Pause attack while using items true

Targeting Group

Parameter Type Description Default
entities Entity List Target entity types to attack Player
Rotate Boolean Look at target when attacking true
ignore-named Boolean Ignore named mobs true
ignore-passive Boolean Ignore neutral mobs false
ignore-tamed Boolean Ignore tamed mobs true

Render Group

Parameter Type Description Default
TargetESP Boolean Target ESP highlight true
ESPColor Color ESP color White

Usage Tips

  1. Weapon Selection: Choose based on the strongest weapon in the current version. Mace is recommended for 1.21
  2. Wall Attack: It's recommended to set WallRange lower than Range to avoid anti-cheat detection
  3. Target Filtering: Enable ignore-named to avoid accidentally attacking pets